Sand//Mau (
doesnothappen) wrote2013-02-04 07:55 pm
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question meme-ish
This can be a question meme but it can also be an AU meme and a drabble meme and a heart room meme! Basically, you can feel free to prompt me to spit out words on just about anything even tangentially related to this game. If you give me a writing prompt for a canon I've never heard of, though, I warn you, it's going to wind up being set in Aather. I MAKE NO PROMISES TO FINISH THIS but what the hell.
For Mau, Jill, Chance and Eliza's Brother.
Yes. Surely this is a fantastic idea.
For Mau, Jill, Chance and Eliza's Brother.
Yes. Surely this is a fantastic idea.
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His vague impression is that Selenia is on a fairly paranoid conspiracy theory driven kick right now, but he's not really sure why he has that impression, or if he's right, or what brought it on specifically. And he's not really sure where the line is between offering his support and prying, so he's kind of just... letting well enough alone.
Overall, Mau still sees his relationship with Selenia as one between equals; as far as he's concerned, they should be able to agree or disagree on any number of issues and still care about each other and work together! He loves him and wants him to be happy and wants to trust him to find his own way of doing things and getting by, so he's... trying to do that...
At the same time, he's a bit concerned Selenia will feel like Mau is rejecting him because he's trying not to police and question him so much. The conversation in which Selenia talked about not being able choose between Nessa and Apple compounded that concern for mostly unrelated reasons! There was obviously an opening there for Mau to invite Selenia home with him, and he did worry that Selenia would feel abandoned when Mau didn't take that opening, but he still wasn't going to do it. For one thing, if he ever does invite anyone home with him, he's never going to do it if he feels the least bit pressured -- it's going to be entirely freely offered. For another thing, he's not going to invite anyone home with him unless they literally have nowhere else to go without talking to the people at home, first. For a visit, sure! But not to live.
SO YEAH in reality that conversation didn't reflect on Mau's personal feelings for Selenia at all, but he was aware that it might seem that way. I bring it up because overall, Mau still more or less feels the same affection toward Selenia and the same interest in his well-being as always, but he's worried that the way he's acting -- trying to give Selenia more space and thus implicit trust, not inviting him home when it came up, and so on -- will have a negative impact on how Selenia feels about him!
...that was sort of a two part answer because Mau's observations about Selenia's behavior and mental state are somewhat separate from his feelings for Selenia or his thoughts about their relationship but... yes...
REVERSE.
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Which goes over to the invitation. Selenia isn't going to take the 'not offering an invite home' thing as a rejection or attempt at abandonment. He mainly brought up Apple's invite because that was something on his mind and it happened very soon after 'losing' Nessa but then Mau asked if Nessa even invited him and he realized he was being a bit crazy and deluded and then backed off. Mau not inviting him home was actually a good thing because the thing that made Apple's invitation terrifying is that he would have to make a choice between going to her world and potentially leaving everyone else behind and choices are terrifying! He kind of wanted to articulate that but he has had a bit of a uh, Stressful Time and so he shifted the conversation to Mau's plans which didn't involve anything terrifying on his end.
But he has some Good News for Mau in reserve once things have calmed down enough to actually talk, since Selenia learned a bit about how trauma games work from Jabberwock (and also that Jabberwock listened to the idea of not running trauma games and considered them and all without biting his head off) and he'd want to see if there's something to the idea of there being a Three-esque balance in the way trauma games are run in accordance to Mau's experiences, and also get his advice on what can be done with that information.
How is Jill doing? I noticed Edmund lent her a very strange cat for one thing!
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How's Estelle?
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...No one else is asking about Nick and Nimue. Can I ask about them?
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...the problem with asking questions about Nick is that unless you want particular details, he has probably answered them explicitly and with complete truthfulness ICly WAS THERE SOMETHING ELSE YOU WANTED TO KNOW ABOUT THEM?
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I know where Mau's username came from but what about your other characters?
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Nick: STOP LOOKING AT ME SWAAAAAAN
Ned: "and counting" was a reference to the EXACT TIMES that are given all over the place in Pushing Daisies, also the all-important count down of one minute.
Reverse?
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Saya: Saya no Uta translates to 'Song of Saya' or Saya's Song, I have seen both used. EITHER WAY, it is a song belonging to Saya. So Saya can say it is 'mysong' .
Estelle: I actually wanted something like 'childofthefullmoon' because that is what she is in canon BUT ANOTHER ESTELLE RPER BEAT ME TOO IT. I was tempted to go with 'insipidpoison' which is...also what she is, but that would've been too depressing to look at everyday. ( '-') So I went with 'fullmoonblooms' to alude to her role in relation to the full moon, and also point out that her character design is meant to alude to flowers (and also the fact that all three of my characters have SOME connection to flowers...somehow...)
What do you feel are the commonalities of the characters you've apped? If they have anything in common, that is.
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NEXT.
...no um... okay Ned has a superpower but I tend to app ORDINARY HUMANS who are nevertheless extremely capable people.
Also people with a pragmatic streak.
Also abandonment issues.
Reverse this one too!
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...I think there was something else but hrm. I could go with 'morality issues' in that almost all my past characters were either nonhuman to begin with and thus had no understanding of human morals or were outright villains with very skewed moral compasses, but I deliberately apped Estelle to see if I could manage someone who was actually a good person.
Though I guess if I stretch a bit...They all have some dealing with their fate and/or purpose, where Estelle goes on a bit of a journey to change the damage her role causes, Saya embraces her purpose in the 'True Ending' of her game (though that changes depending on player choices in the game), and Van defies fate by doing exactly what it says because that is a brilliant plan with no flaws whatsoever.
...And I have no idea what to ask that hasn't been asked already. I guess Apple and I are talking about how Sapphire's approach to trauma games have changed since our characters have intro'd and also how our characters ICly perceive that change. Mau has had more time and more turnover to see changes happen with, so how has he viewed Sapphire's continual change in tactics and if Legacying changed that too, now that he's hearing about games secondhand?